Inspiration

Test the limits of current computer-use agents on realistic desktop tasks.

What it does

Executes high-level natural language instructions (e.g. “download dataset, unzip, open in Excel, make pivot table”) by perceiving the screen and controlling mouse/keyboard.

How we built it

  • Screen capture + OCR for visual grounding
  • Vision-language model for reasoning
  • Action planner for granular interactions
  • Safety/retry logic for robustness

Challenges we ran into

  • UI variability across themes/states
  • Long-horizon task planning
  • Latency vs. accuracy in perception

Accomplishments that we're proud of

  • Agent completed multi-step workflows end-to-end
  • Modular architecture for adding new skills
  • Automatic recovery from common failures

What we learned

  • Robust grounding is the bottleneck, not just model quality
  • Simple guardrails/retries greatly boost success
  • Human-like adaptability > perfect execution

What's next for SOTA Computer Use Agent Challenge

  • Benchmark on standardized real-world tasks
  • Extend to hybrid environments (desktop + web + APIs)
  • Release starter framework for community use

Built With

  • cua
  • hud
  • ollama
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