Before the Project Story: A Short Introduction
Hi! I'm Sahil, founder of SolxClash. I built the current version of SolxClash solo with the help of Bolt.new. Just a month ago, I began thinking about turning my idea into something real, at least a basic version that I could push further into an MVP and launch stage. The Bolt Hackathon gave me exactly that opportunity: a chance to build a prototype version of our platform and share our vision with the world.
SolxClash Ideation
You may wonder where the name SolxClash originated. The core idea was simple: build an on-chain gaming platform for gamers to play their favourite skill-based, strategy-driven games in PvP modes and tournaments, with real money and win real rewards.
We never wanted to build just another gambling platform. Instead, the focus was on games where strategy and skill decide the winner. Chess, Ludo, Crypto Fantasy, Crypto Clash — these are the types of games we want to empower, making the platform fast and secure by building on the Solana blockchain.
That’s how we arrived at SolxClash: "Sol" for Solana, and "Clash" for our core PvP gaming vision.
What Inspired Me
This is a dream project for me. As a developer and Web3 enthusiast, I've always wanted to build something meaningful for mass users.
The fast-growing Web3 technology, the booming play-to-earn gaming ecosystem, and the opportunity to help shape the next generation of gaming all inspired me to start building SolxClash. I believe this is the future of gaming, where players can truly own their rewards and participate in global competitive arenas.
How I Built My Project
The current version is still just a prototype, but it’s far from the first idea. This is probably the 5th or 6th iteration I developed, refined, and polished while working with Bolt.new.
I built everything with Bolt, but also used other AI tools like Claude for better prompting, and design tools like eraser.io, Figma, and Dribbble to craft the interface. From my first lines of code to the current version, it took three weeks of intense development.
Tech Stack Used: Bolt, Supabase, Google Auth, Netlify, React, Framer Motion, Binance Sockets, Typescript, Tailwind, Chess.js.
What I Learned
During this one-month-long hackathon journey, I learned a lot:
- It’s not easy, but also not impossible, to build with AI — you need clear context and strong prompts.
- Always take backups before making big changes.
- Debugging with AI works best when you understand your code basics well.
- Discussion mode in Bolt and using screenshots can save hours of work.
- Building a full-stack platform solo is tough. It requires a team, support, and the right guidance — things I’m now actively seeking.
- Learned about Supabase and RLS policy setup.
- Improved my UI/UX and frontend design skills.
- Enhanced my debugging and development abilities significantly.
Challenges Faced
Yes, there were many challenges while building this prototype version too:
- Building solo meant juggling every piece of design, development, debugging, and testing alone.
- Initially, I wanted to build Web3-based authentication and on-chain gameplay on Solana, but faced dependency issues between React and Solana/web3.js libraries. They crashed my node tree multiple times, so I temporarily shifted to Google Auth and off-chain gameplay.
- Webcontainer issues with Supabase: Google sign-in wasn’t working for auth-based pages, so I had to constantly deploy code or open the webcontainer in another tab.
- Debugging bugs alone, without guidance or reviews.
- Building a chess bot from scratch without any third-party resources.
- Managing user profiles, XP states, and game operations state management.
- Integrating Supabase DB with game logic and the platform backend.
The Journey Ahead
Thank you if you’ve read this far. I hope you believe in our vision as much as I do.
We want to build the next play-to-earn gaming platform on Solana, where players can choose their favourite casual, skill, or strategy-based games, put real money into PvP matches, and double their earnings if they win. Tournaments, leagues, and global leaderboards will drive the competitive thrill, all fully on-chain with fast, secure, low-fee Solana powering the backend.
This Bolt Hackathon helped me build the first prototype. Now, I hope we get the right team, find community support, and attract investors in the Web3 and blockchain sector to push our mission forward.
You can explore our coming features on solxclash.xyz. We’ve also prepared a What's Coming section to showcase the journey ahead and the roadmap we will work on.
Welcome to the story of SolxClash!!! — the next Web3 gaming company, building the future of competitive, skill-based, play-to-earn gaming.
URL: solxclash.xyz
*Thank you for reading till now and believing in me! Rest is the future *
Built With
- binance-sockets
- bolt
- css3
- framer-motion
- google-auth
- html
- javascript
- netlify
- react
- supabase
- tailwind
- typescript



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