Inspiration
Ever wondered what a 1v1 between two gods nobody heard of would look? Neither did we but we needed a topic.
What it does
Its a TCG that unlike others does not focus on traditional card play. Instead, the 2 champions fight regardless of the circumstances, the only thing you can do is grant him favours by playing the cards in your hand, sort of like equip cards.
How we built it
The project was build in unity and C#.
Challenges I ran into
Making the timer which governs the pace of the game.
Accomplishments that I'm proud of
Finishing on time and on schedule.
What I learned
Developing in Unity is not as easy as it seems. Having trusting friends by your side helps a great deal.
What's next for Solitaire with Gods
Popper multiplayer, more cards and a persistent deck system.
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