Inspiration
Many people, us included, deal with social anxiety and the fears of not knowing if a person is open to talk or what even to talk about. We want Wavelength to be able to bridge the gap and help encourage people to make meaningful connections that they may have otherwise missed out on. Another group we wanted to accommodate are people with memory impairment. For those who deal with memory impairment, their struggle and fear is forgetting the people that are important to them. Wavelength would help them be able to see past interactions with people to help them recall conversations and who they are. We have family members who deal with memory impairment and so the idea of being able to support them is personal.
What it does
Wavelength utilizes AR glasses to help users visualize the "social battery" of those around them, creating a seamless bridge between digital data and physical connection. Through the paired mobile app, users can track their personal interactions and monitor their own social energy trends over time. When looking at others through the AR interface, key insights, such as a person’s social capacity, interests, and current openness to conversation, become visible at a glance. Every meaningful interaction is logged within the app, where users can manage their profiles, review their history, and view personal growth metrics. To ensure the experience is truly tailored to individual needs, the settings allow for customization. Users can choose to toggle detailed conversation notes to remember past encounters or enable AI-driven icebreakers to help foster more confident, meaningful connections.
How we built it
We brainstormed together a problem space that was applicable to ourselves and so we wanted to deal with how people interact with each other and create a product that would help people foster meaningful connections hand-in-hand with technology.
After discussing our target audience, goals, and design system we used Figma Make to create a baseline app and AR interface using our project background and goals in the prompt. Then we continued to build on the Figma Make project by editing the designs, app layout, app information and user flows to be more intuitive and accommodating for our audience. In our design, since our target audience were people dealing with social anxiety or memory impairment, we wanted to create an interface that is calming and clean so that it does not induce more stress. We kept the design minimalist and chose a calming blue to be the primary color paired with muted colors of green and orange for accent colors.
Challenges we ran into
In our initial design, there were too many different icons being used and a lot of text and subheadings that cluttered the design and was overwhelming to look at. We overcame this challenge by simplifying headings and standardizing them across the pages so they are consistent.
Another challenge was being able to show on a computer screen how the AR interface would be like. We had different iterations of whether it should be a map where the cursor can move the person around or if pins should automatically appear around the user pin. Finally, we settled on a first person view, where when the cursor moves it imitates how the AR glasses would work if the user was moving their head.
Accomplishments that we're proud of
We are proud that we could create an interface that can serve multiple audiences, those who deal with social anxiety and those who deal with memory impairment with one unifying solution and we are proud to make an impact in a problem space that is important to us.
What we learned
We learned more about how to work with Figma Make and it was interesting to see its capabilities. We also learned about how we can create a tool that can push people to connect with others face to face. Often technology is used to create digital connections across different physical spaces but with these AR glasses and app we explored how to use technology to build connections with people in real time and in person. In a time where technology is constantly evolving, it is important for us to also adapt and explore how we can use technology not to separate people but to draw people together in a time where we could easily interact over distances.
What's next for Wavelength
We look forward to continuing to expand on this idea, and include more functionality with the AR glasses and what physical properties of the glasses can be used to support the user experience. We also want to look into the ethics and ensure that the users do not feel like their privacy is encroached upon. The inclusion of more ways the user can personalize what is being shared or captured could help give the users a greater peace of mind.
Built With
- figma
- typescript
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