Inspiration

Saw an advertisement where the images and everything had an outline around it so implemented that as a lens.

What it does

It changes the camera texture to a Sobel texture, that is, it projects the colored outline over the user and objects.

How we built it

Created a custom shader for the same.

Challenges we ran into

As to how to make it pick the original colors for the outlines.

What we learned

I learned how to make and work with custom shaders.

What's next for Sobel

Can add a slider along with it for the users to select the color they want the outlines in.

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