Inspiration I kept screenshotting stuff and saving links and then never finding them again. Camera roll full of random screenshots, Notes full of random titles that mean nothing a week later, links copied and never opened again. There's no app that's actually just for "save this, find it later." So I built one.
Also I just wanted to actually finish and ship something by myself instead of it sitting half done forever, and Shipaton gave me a real deadline so I couldn't keep putting it off.
What it does You save stuff into Snugit — text, links, photos, files — either in the app or straight from the share sheet in any other app. It sorts itself by type, you don't set anything up. Then you find it again by searching as you type, or you pin the stuff you use a lot so it's right there.
No AI. No forced account. No folders you have to build out before it's useful. You can lock individual saves behind Face ID if you want. Free tier is 20 items and 1 folder, Pro unlocks more.
How we built it Built it solo, on Expo (React Native), because I don't have a Mac and normally you need one for iOS. EAS Build compiles the iOS app in the cloud instead, and EAS Submit sends it to App Store Connect from there. So this whole thing got built on a Windows laptop, only touching real Apple hardware when I tested on my own phone. Paywall runs on RevenueCat.
I also built the website and wrote a blog documenting the build as I went — actual bugs, actual dumb mistakes, posted when they happened instead of cleaned up after.
Challenges we ran into No Mac meant every test was a cloud build with a wait attached, so I had to be more sure before wasting a build on something. Some stuff you just can't test in a simulator either way — Face ID and animations both looked fine in the simulator and then acted different on my actual phone, so I had to do a real device pass right before submitting.
The paywall took forever. Making it look like a paywall was easy, making it actually charge money and unlock the right stuff was not. And on the same day I submitted the app, I found out the website itself had a bug — a CSS rule was wiping out padding on four sections, so text was touching the edge of the screen on phones. Fixed that too.
Accomplishments that we're proud of Getting a real subscription paywall working, not a fake screen. Building and shipping a whole app by myself as basically my first real project like this. Face ID lock exists because someone left feedback on one of my early posts and I actually built what they asked for.
And just getting it to "Waiting for Review." That took longer to feel real than any single feature did.
What we learned The simulator lies about a lot — Face ID, real frame rate, text scaling, none of it matches a real phone. Writing copy for an app whose whole point is "does less than everything else" is harder than it sounds because it can read as missing features if you're not careful. And my first guess at why something's broken is usually wrong — I chased three wrong theories on that CSS bug before finding the real one.
Mostly: doing this solo means every part is on you. Nobody else is going to write the App Store description or fix the website if you don't.
What's next for Snugit Being able to log in and see what you saved on your phone from an actual PC too, since a lot of what people save (links, files, screenshots) they end up needing on a laptop anyway. Still figuring out how exactly that'll work, but that's the direction.