Inspiration
Everyone used to play gesture-controlled games like fruit ninja back in the day, we found it fascinating how gestures in the real world became swords in the ninja world and wanted to understand the mechanics behind that better and thus was born the gesture-controlled snake game.
What it does
It uses finger movements to control the direction in which the snake is going in and of course the ultimate game is to eat as much food as one can and grow.
How we built it
We used pre-built libraries to detect the motion and analyze the visual data, which was then used to perform actions on the snake game that we built.
Challenges we ran into
Syncing the cycles of the gestures and the movement of the snake.
Accomplishments that we're proud of
We were able to sync up the real-time gestures with the movement of the snake.
What we learned
We learnt how to manipulate real-time data to translate it into useful information.
What's next for nack N' nake (The ultimate gesture-controlled snake game)
Expand into other games, make games more challenging.
Log in or sign up for Devpost to join the conversation.