Inspiration
Boba tea is great, and we all share an undying love for it. We also noticed that not a lot of boba games are out there, and we decided to change this fact.
Problem
Currently, there are not that many boba tea shop simulators, so we wanted to put a great one out there. This will also satisfy boba tea addictions, by watching how boba tea is made.
Our Solution
Our solution is the creation of Slurp Slurp Boba Bar, an exciting game that simulates a boba shop that you can run. We stimulate the brain by including many challenges like setting a time limit and having random characters generated. This is a fun game that anyone would enjoy, especially if you want to go behind the scenes of how boba tea is made.
How it Works
First, customers will order what tea, bubbles, cup, and straw they want. Then, you will make their tea for them, as fast as you can.
How We Built It
We wrote code to generate a random order of tea, bubbles, cup, and straw, and then made a series of questions to make the tea. This was in Java. Then we made a website using HTML and CSS to sum up our project.
Extra
We also have a Slurp Slurp Boba Bar website, where you can play the game, and see what combinations there are.
Challenges
We had a hard time in the beginning to figure out what language we would use to make the game. We tried MIT App Inventor and Scratch, but ended up using Java and GitHub for the game. We also got many errors at the end, but figured out the problem was with our spacing.
What’s Next
In the future, we would like to incorporate a time aspect to the game, so that the player can try and finish the order as fast as they can. Off of this, we also want to make a money system, so the player gets more tax if they complete the order faster. We would also like to put graphics into the game so it is more interactive. Currently, we only had enough time to make it a text-based game. In addition, we would like to make the game into an app with the MIT App Inventor. This will allow for a better user experience that they can take with them anywhere, anytime. Also, we want to connect the game to the website, and incorporate more aspects to the game, such as a character customizer.
Accomplishments We are Proud of
We made a game and a website! We debugged without any help! WE came up with a great project, and followed through with it.
What we Learned
One of our team members learned some Java, and the website team learned more about HTML and CSS. We also learned how to debug our code. We learned how to use top-down design to design our game.
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