Inspiration

I have been inspired by the ongoing campus culture involving geese and old nostalgic Flash games.

What it does

Spam a button to make your goose move, race against your friend!

How we built it

We built it using Unity, with the assets originally created in ProCreate.

Challenges we ran into

Using SystemInput, which does not have a lot of documentation and involved guesswork, also used colliders and triggers for the first time.

Accomplishments that we're proud of

The fact that the game is well-rounded and fully playable, and this was accomplished all within the day/night.

What we learned

How to implement triggers, use sound effects, engineer powerful meme potential in gaming.

What's next for Slippery Geese!

Even more meme potential, more colours, more players, more competition, more is more here!

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