Slime-Run-Maze-Chronicles

Easy yet complicated maze game Will you get the slime out of the maze???

We got inspired by the simplicity yet challenging aspect of maze games. We expected it to be a bit more simple than what we had originally planned to make so we decided to swap ideas.

We learned how to use mouse events and even canvas functions that can be useful when making mazes. The mouse movement was a lucky test where we were just messing around with the mouse events and calculations. The unit collision was also explored in which canvas functions were used.

We built a maze and most of the functions by using just the things we learned. We had to do some research on events and canvas functions for us to make our own custom maze in which we made it difficult. The custom maze consists of canvas stroke functions and the unit collision for it was one of the path functions of canvas.

At first, we faced the challenge of how to make a custom maze through just lines. After that, we ran into a problem with how to make the game character move. We tested keybinding but that did not work so we decided to use the mouse instead. Finally the unit collision we had a bit of confusion but started off on the right track.

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