Inspiration

Slide & Snatch 3D Hypercasual Game is a type of fun and beach game which never bores you, the main motivation to make something related to environment and fun so that not only kids but also adult one's can enjoy this endless game which will continue unless you lose all of your life.

What it does

In this game the complexity level is easy so that person of any age can play it easily. As it's theme is beach so in this game there is a pool in beach where you had a basket and by sliding easily through W,A,S,D you have to snatch the balls which are coming from cloud, isn't it sound amazing the more you collect the balls the more your score will increase and as it's an hypercasual so it will not end until all of your life is end and that smply quit the game.

How we built it

We built this amazing game by using Unity Engine in which we use different Assets through their Unity Assets Management Store and the amzing thing is they all are free we didn't buy a single thing in building this game. We use C# Scripts for programming and controlling.

Challenges we ran into

As we have only use free assets it's been a difficult task for us to find the good and correct ones and how t utilize them, in many places we got stuck in finding logics of some part of game like from height it is suitable for us to give ball and how can we randomly place ball at every collision.

Accomplishments that we're proud of

The main accomplishment we are proud of is that we finally make this game completely in this short period of time and by working hard day and night and bycompleting what we think of this is our main achievement.

What we learned

We learned so many things whule making this amazing game that how to utilize time, how to use asstes in proper way and make their proper use, how to make amazing and wonderful environment, how to implement different algorithms in game and much more.

What's next for Slide & Snatch 3D Game

There are many amazing things, which we decided to work in future, some of them are different difficulty levels and also some changing environments like jungle, desert or undersea, we also decided to have different type of sliders and catchers and much more we have to put in this game

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