Inspiration

We were inspired to make this project because we know that during a hackathon many students will stay up overnight and drive home after the event. This can be very dangerous because sleep deprivation leads to delayed reaction time, impaired judgment, and decreased information retention. In 2017, driving while drowsy caused 91,000 crashes (NHTSA).

What it does

Our project is a driving simulator. The user is inside of a truck with a first person view and they have to drive under conditions similar to what sleep deprivation causes while trying to avoid different obstacles along the road.

How we built it

We built this project in unity using C# for the main part of the code. In unity, we had to create many waypoints and triggered events that have to do with collision and the basic operating of a truck.

Challenges we ran into

The challenges we ran into were that none of us had used unity before this event, and we all had very limited knowledge of C#. This led us to following a Youtube tutorial for a basic driving simulator to help us better understand how to operate unity. In addition, two of us are new to hackathons, so we had to navigate doing a project for the first time.

Accomplishments that we're proud of

We are proud of all learning the basics of unity and C#. Before this event, none of us had any experience with the two, so we're proud of how much we were able to learn in a short amount of time. In addition, we're proud of starting and finishing a project. In the beginning, it seemed so daunting, but here we are.

What we learned

We learned the basics of C# and a little more advanced stuff in relation to game dev. We also learned about unity which was very fascinating because it was the first time any of us had used a platform to develop games, so we had fun playing around with the program.

What's next for Highway 6 Simulator

Next up for us is to present this project, and hopefully teach our fellow hackers about the dangers of sleep deprivation. In the future, we would like to add hit boxes along the track to help with collision bugs. We would also like to add other game modes like multiplayer.

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