Inspiration
We got inspired to make this game by playing rhythm games.
What it does
It is a game where the player deflects projectiles which contribute to a score.
How we built it
We built Slash N Bash using Unity and WebGL.
Challenges we ran into
One challenge we ran into was delegating the work evenly among our team. Another challenge we faced was coming up with an idea.
Accomplishments that we're proud of
We are proud that we were able to complete a project in time for the hackathon.
What we learned
We learned that having a program or language that everyone can contribute to evenly can make the whole process a lot smoother.
What's next for Slash N Bash
Features that could be added to Slash N Bash later that were scrapped for the Hackathon
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