Inspiration - from the top gun movie and star wars
What it does - a 2d dogfighterjet game that evades and kill enemies
How I built it - pygames and pyinstaller
Challenges we ran into - sprite sheet and photoshop editing was nightmare
Accomplishments that we're proud of - homing missile logic, radar capability and bullet time effect
What we learned - pygames
What's next for Skywars - haven't that far yet maybe in future
Built With
- pygame
- pyinstaller


Log in or sign up for Devpost to join the conversation.