Inspiration: The inspiration of the game comes from my primary school days where i participated in speed math challenge which made maths fun for me.

What it does: The player solves math questions to make the character hop tiles. It improves maths and logic while making it fun.

How we built it: Build the prototype using figma.

Challenges we ran into: Learning curve of figma, making the video.

Accomplishments that we're proud of: 1. Starting it. 2. Completing it. 3. Learning basic Figma. 4. Brainstroming for days .

What we learned:- 1. Figma 2.Goggling

What's next for SKY HOPPERS:- Honestly, i don't know.

Built With

  • figma
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