What it does
Enhance HoloLens' perception capabilities by Kinect body tracking to add interesting anatomic models.
Instead of people learning anatomy through a textbook with a lot of memorizing and dissecting real animals and humans, people can learn with immersive experiences: gaming, dancing, collaborating and scavenger hunting.
How we built it
Kinect sends body models to Kinect via Unity UNetSharing. By combining the HoloLens gaze, and head tracking by Kinect and HoloLens we were able to sync the models sent from Kinect with the HoloLens space.
Challenges we ran into
Vector arithmetics :-)
Accomplishments that we're proud of
Providing a framework for synchronizing Kinect and HoloLens space in a super easy and reusable manner.
Built With
- hand-interaction
- kinect
- microsoft-hololens
- spatial-perception
- unet
- unity
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