Inspiration

The project was inspired by working together and trying to build an rpg type of game, with a bunch of minigames built in it so the player could gain potions, but we had to change it due to time constraints.

What it does

The user enters 1, 2, or 3 for playing one of the games, and has to get 80 points to win the game, in which the start out with 50, and gain 10 per win, and lose 10 per loss.

How we built it

We built it using an online c compiler so we could share each other our parts of the code easily and emailed or texted each other when changes were made.

Challenges we ran into

The main challenge we ran into was merging each other's code, for example one member was going to run the code in a for loop, and another had used break statements in their code, resulting in an infinite loop or the program just ending suddenly. The other important challenge we ran into was time, so we couldn't create the game we wanted to, based on the amount of time we planned on allocating in the project, so we decided to make it into 3 simple minigames.

Accomplishments that we're proud of

We are proud of being able to make something that can run, since we didn't have time to sort out the errors in merging each other's code.

What we learned

We learned that communication is important when creating a project, and just big ideas alone will not help solve the problems.

What's next for Simple Minigames

If we had more time, we would make the game better and more of an adventure type of game, with minigames to heal the character.

Built With

  • c
  • onlinegdb
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