Inspiration
As a solo developer, I have build a complete project from scratch for the Build Beyond Hackathon. I created a modern web implementation of the classic Simon Says Game to master core JavaScript and DOM manipulation.
What it does
The app generates a progressively complex sequence of colors and visual signals. Players must memorize and repeat the sequence correctly to score points and advance to higher levels.
How I built it
Built using HTML5 for structure, CSS3 for custom UI design and button lighting animations, and vanilla JavaScript to handle the core game sequence generation, user event listeners, score tracking, and game-over states.
Challenges I ran into
Managing the time logic between sequences playback and user click inputs was a great learning curve, as was designing a clean visual interface independently.
What I learned
I solidified my understanding of event handling, arrays, state management, and deploying live application using GitHub Pages.

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