For video, updates and more, find "Great wall of Trump" on Facebook! https://www.facebook.com/GreatWallOfTrump
Company
Ricardo David
- Rigging, Skinning and Animation
- Unity Mecanim setup
- Concept Art
- FX Sounds
- FX Particles
Bradley Harris
- Character Models and Textures.
- Collectible Models and Textures.
- In Game UI and Splash Screens
Wayne MacDonald
- Environment layout and art
- Collectible Models and Textures.
- Level Design
- Sound Recording and very bad Mexican accents!
Jared Glass
- Concept
- Game Design
- Level Design
- System Design and Programming
- UI Setup
- Sounds
- FX Particles
- FX Sounds
- Unity Setup, Integration and Support
Inspiration
The Great Trump.
What it does
Its a wall builder with a political satire theme
How I built it
Using Unity for coding and Max and Maya for Assets. We also used Quixel Suite,Substance Painter, Audacity and Git hub for Asset Management
Challenges I ran into
Agreeing with a first Idea look a while. We wanted to put more in but ran out of time
Accomplishments that I'm proud of
We were able to create something cohesive with decent assets considering the time constraint.
What I learned
Since its our first Jam we learned more about the scheduling and how to manage ourself in this type of team set up.
What's next for Silo Games
We will try to develop this idea and start conversations with people to maybe release it soon
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