Hide-N-Seek has been a game of everyones childhood. We noticed that as people got older, they were less inclined to play these kinds of physical games. They would much rather be playing a video game or a game on their phone. We believe that adding this hi-tech twist to a pretty simple game will get more people enthused to go out and play.
The name "Signa" is derived from the Latin word for "signal". Our app uses beacons and signals so we felt this was appropriate.
What it does
Signa comprises of two parts, an iOS application and Web dashboard. The iOS Application allows users to make accounts, add friends, create Signa matches, participate in real-time updates, send messages during games, send pictures during games, access locations and health data, and more straight from their iOS device. The Web dashboard serves as a "look-back" feature. Signa users can replay previous games, view messages, view pictures, access long-lat positions of users, see health related statistics, view distances traveled, and gain a lot more statistical information about their Signa game straight from the web.
Challenges I ran into
One of the hardest parts of this project was the synchronization of multiple iOS devices and the web. We had to make many asynchronous callbacks and go through hours upon hours of debugging to finally attain a completely automated multi platform application.
Accomplishments that I'm proud of
This application is relatively complete. We were not sure that we were going to be able to make this entire application over the course of a hackathon simply because there were so many parts to complete but we managed to do most of what we wanted to (and more).
What's next for Signa
We are going to ship the iOS application to the App Store, make a chrome extension view, and potentially add our website to the Chrome store as well. We plan on advertising to friends via social media and verbal contact and expanding our userbase.