inspiration came from seeing other Snowboarding games that just did not feel as immersive.

How it works

Syncing a Wii fit board with blue and using controller input to set up the controls in unity. Then using the Oculus Rift as a different perspective view, making it virtual reality.

Challenges I ran into

The largest challenge was the how to implement the logic of real life snowboarding into the Wii Fit board.

Accomplishments that I'm proud of

The accomplishments are that the game is playable,

What I learned

how to make a trees* ----- 4.5M vertices.

What's next for Shreddr


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