inspiration came from seeing other Snowboarding games that just did not feel as immersive.
How it works
Syncing a Wii fit board with blue and using controller input to set up the controls in unity. Then using the Oculus Rift as a different perspective view, making it virtual reality.
Challenges I ran into
The largest challenge was the how to implement the logic of real life snowboarding into the Wii Fit board.
Accomplishments that I'm proud of
The accomplishments are that the game is playable,
What I learned
how to make a trees* ----- 4.5M vertices.
What's next for Shreddr
REAL LIFE GAME!!