Inspiration

I was inspired by my favorite call of duty map shipment

What it does

first person shooter

How we built it

I built it in blender and scripted it in code blocks

Challenges we ran into

getting textures to match and scripts to fire properly

Accomplishments that we're proud of

building it solo in blender and overcoming obstacles

What we learned

a hand full of things but the most important thing i learned was to be patient

What's next for Shipyard 4v4

maybe tournaments or making it optional for it to be free for all

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