Inspiration
I was inspired by my favorite call of duty map shipment
What it does
first person shooter
How we built it
I built it in blender and scripted it in code blocks
Challenges we ran into
getting textures to match and scripts to fire properly
Accomplishments that we're proud of
building it solo in blender and overcoming obstacles
What we learned
a hand full of things but the most important thing i learned was to be patient
What's next for Shipyard 4v4
maybe tournaments or making it optional for it to be free for all

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