Inspiration

I have always wanted to make my own game, and I particularly enjoy the 2D pixel aesthetic. This is a small step towards my future creations.

What it does

Provides a challenge to those who enjoy precision platformers.

How we built it

Using C# and the Unity game engine.

Challenges we ran into

Fixing a couple bugs with the camera.

Accomplishments that we're proud of

Making a functional platformer.

What we learned

Game development takes time.

What's next for Shellhacks 2D Platformer

More levels, more mehcanics, and music.

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