Inspiration
I have always wanted to make my own game, and I particularly enjoy the 2D pixel aesthetic. This is a small step towards my future creations.
What it does
Provides a challenge to those who enjoy precision platformers.
How we built it
Using C# and the Unity game engine.
Challenges we ran into
Fixing a couple bugs with the camera.
Accomplishments that we're proud of
Making a functional platformer.
What we learned
Game development takes time.
What's next for Shellhacks 2D Platformer
More levels, more mehcanics, and music.
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