Inspiration
This game is heavily inspired by both Asteroids and Galaga.
What it does
It has original art and music, and is simple and intuitive to play.
How I built it
I built it with Java using an interpolation engine.
Challenges I ran into
A few glitches popped up throughout the weekend, none were a real brain-scrambler though.
Accomplishments that I'm proud of
Wrote the whole game from start to finish in only two days.
What I learned
A better way to organize the class structure for a game based on an interpolation engine, and how to effectively write the engine faster and more efficiently.
What's next for ShamBlaster
I plan on uploading this game on itch.io as well as any other site that would be willing to host it.
Built With
- java
- jinput