Inspiration
We did not think of any games or media to directly draw inspiration from.
What it does
You move the Grouse with standard WASD + Spacebar movement, but there are some obstacles where they player must click objects to progress forward.
How we built it
We built the entire game in Unity Engine using the C# programming language.
Challenges we ran into
We had some difficulty in getting started, and we were fairly disorganized for some time. However, once we had one person unifying the level design and controls, the design came together smoothly.
Accomplishments that we're proud of
Some of us have wanted to practice with pixel art and animation, and they were quite satisfied with their work in this project.
What we learned
We learned a lot about how to properly utilize version control amongst multiple people, which we found through making several errors and bad practices.
What's next for Setting Sage Grouse
We may continue working on this project after the Hackathon, but so far plans have not yet manifested.
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