Inspiration

One of the first experiences a player has when starting a new first person shooter is spending time calibrating their aiming sensitivity. This can be a tedious process so we tried to streamline it.

What it does

The program produces a mathematical result based on details relating to the user

How we built it

We coded the program in java

Challenges we ran into

We did not have the experience to create all the features we wanted to

Accomplishments that we're proud of

This hackathon was a great learning experience and we had fun working together

What we learned

We learned how to be excellent at time management. We managed to complete the project 40 minutes before the deadline.

What's next for Sensitivity Calculator

Instead of making the user type in their information, our program should be able to retrieve that information directly from the game. The user shouldn't have to input anything manually.

Built With

Share this project:

Updates