The hack is the addition of a group-messaging capability to the Selfii.ME GAME app we currently have in the Apple Apple App Store under a 'stealth brand' called Snap-n-Share GAME.

Here's a link to the way it works (shown below): http://selfii.me/hackathon/ Here's how you get the app and how you login for the Hackathon: #1) Download and install the 'Snap-n-Share GAME' app from the Apple App Store: https://appsto.re/us/OzWl1.i #2) Login using Username: Product Hunt Hackathon Password: 1234

#3) There ain't no #3, 'cept you can also Post your photo & video messages to our Instagram account at: http://instagram.com/selfii.me

TARGET USERS:

1) The 'Selfie.ME GAME' app helps 13-35 year-olds (the 'Fans') connect with each other by letting them play games with their Friends that the Fans create, on-the-fly, using their own UGC photos and videos.

The Fans then Share, Post and have fun by quickly sending visual-media messages made from their own pics, vids, sound and text, all embodied within the app's built-in games that delight and engage in a completely unique way.

2) At the same time the (soon to be completed) 'Devotee.ME' app helps Brands, businesses and entertainment Celebrities (the 'Hosts') engage with the Fans in a natural and pleasing way by providing an unprecedented ability for the Hosts to engage with their current Fans and future Fans (the 'Friends of Fans').

How?

These two apps work hand-in-glove to attract and entertain consumer users while giving Brands & Hollywood 2.0 Celebrities unconventional ability to communicate intimately, often in real-time, with these Fans and Brand-advocates; all while the Fans are deeply engaged in Play with Friends.

THE INSPIRATION: ...for the Hack? This Product Hunt Hackathon.

...for the Selfii.ME GAME app? Team*SiliconValleyGirls >see my Kickstarter Project: http:selfii.us In the earliest stages of this project, before we built the first version of the app, I viewed this as mostly as an opportunity to research the market-space, understand the end-user behaviors, determine the costs, and assemble the Team (including TeamSiliconValleyGirls as the Design & Focus Group) — all intended as an educational teachable-moment for my daughter and her friends about business and technology.

All of this academic thinking quickly changed as it became evident that there was a clear and present market opportunity being missed by the incumbent Mobile-Social Messaging app companies that currently dominate this space. It was apparent to me that we could fill this gap — if we built the right product —based on the unique knowledge and perspective that Team*SiliconValleyGirls had to offer in real-world product use and product design-thinking.

Now we've got a company (anEmotional.ME LLC) with my 16 year-old daughter as coFounder (along with me and the best app Dev-Dude on the planet).

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