This is the prompt i used to generate the game! I think it describes it the best:

I want you to write me a mixture of call of duty's search and destroy and PAC man.

It is a top down, 2d game, EXACTLY like pac man. It still has the pacman maze, BUT the maze needs to be VERY large.

The two teams spawn on opposite sides of the maze. There are attackers and defenders. The attackers get a bomb and their goal is to get it to the target. The target randomly spawns, but spawns closer to the defenders.

This is how the mechanic works. You can EAT the other team if their backs are turned to you. You can shoot the other guy, but shooting should be very slow, and the bullets should move slower then the players, so the players can outrun the bullet. The players only get 2 bullets.

The attackers need to plant the bomb, there should be a 4 second plant time. The defenders have a 5 second defuse time. This should be a single player game, with AIs for each team. You randomly get placed on a attacker/defender side, but you switch sides after each round, just like regular search and destroy

I really wanted to build this to be multiplayer, but I didn't have enough time to iron out the P2P connection logic.

Also, as you can see, the AI logic is kinda shit lol.

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  • berrry.app
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