Inspiration
Cookie Clicker and big seals that love to eat fish.
What it does
It's a game that feeds a seal fish the more you click.
How we built it
HTML, CSS, JavaScript, and the Phaser library
Challenges we ran into
Learning the Phaser library, running into various bugs, and implementing solutions.
Accomplishments that we're proud of
The art and UI. Worked together as a team by dividing tasks and communicating effectively. Learned a new Game Framework. Creating something from scratch and building it into something awesome.
What we learned
That art, UI design, and programming are more time-consuming than we thought. Also learned how to use Procreate and a Game Framework.
What's next for Seal Game
Add more upgrades and cosmetics. Add audio to certain features.
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