Inspiration

Cookie Clicker and big seals that love to eat fish.

What it does

It's a game that feeds a seal fish the more you click.

How we built it

HTML, CSS, JavaScript, and the Phaser library

Challenges we ran into

Learning the Phaser library, running into various bugs, and implementing solutions.

Accomplishments that we're proud of

The art and UI. Worked together as a team by dividing tasks and communicating effectively. Learned a new Game Framework. Creating something from scratch and building it into something awesome.

What we learned

That art, UI design, and programming are more time-consuming than we thought. Also learned how to use Procreate and a Game Framework.

What's next for Seal Game

Add more upgrades and cosmetics. Add audio to certain features.

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