Inspiration
After reaching the hackathon I just thought why not have some fun
What it does
The game is about the hackathon kind of and the player has to disturb others while they are working on their projects hence the name screw them
How we built it
Unity 2d as the editor and using documentation
Challenges we ran into
the assets couldn't find them of the theme I thought so had to go with others and the references didn't add up and also the prefabs and the progress bars aren't working and finally the animation
Accomplishments that we're proud of
the very thought that I had this design come to me on a fly and also the mechanics of the game and the way I solved the challenges
What we learned
I shouldn't be lazy and definitely not oversleep
What's next for Screw Tehm
add an AI bot that checks and punishes if the player is caught disturbing and much more
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