Inspiration

After reaching the hackathon I just thought why not have some fun

What it does

The game is about the hackathon kind of and the player has to disturb others while they are working on their projects hence the name screw them

How we built it

Unity 2d as the editor and using documentation

Challenges we ran into

the assets couldn't find them of the theme I thought so had to go with others and the references didn't add up and also the prefabs and the progress bars aren't working and finally the animation

Accomplishments that we're proud of

the very thought that I had this design come to me on a fly and also the mechanics of the game and the way I solved the challenges

What we learned

I shouldn't be lazy and definitely not oversleep

What's next for Screw Tehm

add an AI bot that checks and punishes if the player is caught disturbing and much more

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