Inspiration
For our project, we were inspired by Khant's passion for application development and Sydney's passion for videogames to make something fun and practical.
What it does
Our Scheduling Application takes in the tasks of the user and organizes them into a schedule. Upon completing a task, the user gains a previously defined number of points that they can use to purchase rewards. This application was meant to provide children with positive reinforcement when they complete chores, finish homework, and complete tests/projects.
How we built it
We coded the program into C++ and translated the program to Java.
Challenges we ran into
Finding a working compiler and figuring out how we can put our code together.
Accomplishments that we're proud of
Completing something for our first Hackathon.
What we learned
Move quicker; don't waste time on the little things, just bust the code out.
What's next for Scheduling Application
Working out the kinks and ensuring that the application runs in the best way possible.
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