Inspiration

 The historic raid on Area 51 that occurred this weekend.

What it does

 A simple tower defense with the potential of being a complex one

How I built it

 We used Game Maker Studio 2 and made all the sprites by hand

Challenges I ran into

 We spend most of the competition struggling with Unity before giving up and picking a new game engine to work off of

Accomplishments that I'm proud of

All sprites are hand made :)

What I learned

Unity is not for me, but Game Maker Studio definitely is!

What's next for SBU.F.O.

We have so much of our planned features already conceptualized and ready to go graphically. This game just needs a few more days to reach **Far Beyond**

Built With

  • aesprite
  • gamemakerstudio2
  • unity
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