We liked adventure games and we got our inspiration from Lifeline. It was like a choose your own adventure style.
What it does
There is a story and with every choice you make, you get a slightly different ending.
How we built it
Challenges we ran into
Accomplishments that we're proud of
We're proud of the format and that fact we actually got the game to be interactive.
What we learned
What's next for Savior/html
Design, artwork and backgrounds. I also think animations and sounds should be incorporated.