Website and demo:


Many games lack online multiplayer.

What it does

Allows game developers to make their games playable online with an easy API.

How we built it

Node, Postgres, EC2.

Challenges we ran into

SSL, dynamic URL, remove vs local, video editing (sad face).

Accomplishments that we're proud of

We got the EC2 server working, but still lots more to do.

What we learned

EC2, remote editing, Node, Postgres, HTTP vs TCP.

What's next for Sandcastle - Easy Game Server API

Scale, scale, scale!

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