Inspiration:

Older 2D games, pixel art, beaches with a lot of litter

What it does:

A game where trash is collected and scored

How we built it:

Python IDLE

Challenges we ran into:

Mistakes with syntax

Accomplishments that we're proud of:

A functioning game where the player character can move

What we learned:

Much more about Python as a whole, what applications and tools to use

What's next for Sand Scuttle:

Possibly more features added to the gameplay

Built With

Share this project:

Updates