Inspiration: Our great friend who doesn't stop apologizing to us.
What it does: Slap away the apologies our great friend keeps making through a game.
How I built it: Utilizing Unity
Challenges I ran into:
As this was my first attempt with the Unity software, most functions were unfamiliar to me. Thankfully, my team partner had previous experience with Unity and there were many helpful tutorials and guides available online which sped up the learning process.