Inspiration

Ryan from MLH

What it does

Platformer Game that revolves around Ryan

How we built it

Game Maker Studio 2 for programming engine and Piskel and Krita for the sprites

Challenges we ran into

Scaling and some programming functions and bugs.

Accomplishments that we're proud of

We made a functioning game!

What we learned

How to use Game Maker Studio 2 and it's language.

What's next for Ryan's Valentine

Adding more enemy movements and more level design.

Built With

  • gamemakerstudio2
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