Inspiration
Ryan from MLH
What it does
Platformer Game that revolves around Ryan
How we built it
Game Maker Studio 2 for programming engine and Piskel and Krita for the sprites
Challenges we ran into
Scaling and some programming functions and bugs.
Accomplishments that we're proud of
We made a functioning game!
What we learned
How to use Game Maker Studio 2 and it's language.
What's next for Ryan's Valentine
Adding more enemy movements and more level design.
Built With
- gamemakerstudio2
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