Inspiration
DADS. DADS EVERYWHERE!
What it does
Lets you and your top homies play a mad leaf blowing game, that is sure to destroy your friendships.
How we built it
Blood, Sweat, and Tears. Utilized Unity for most physics rendering and used C# for writing scripts to alter object behavior.
Challenges we ran into
Not knowing Unity. Not Knowing C#. Not Knowing anything. Being big dummies.
Accomplishments that we're proud of
Successfully managed to stay alive this whole weekend. Also, overcame many difficulties in the C# language involving data processing.
What we learned
We learned how to split up teamwork effectively and how to create a full working game from scratch.
What's next for RUSTLE MANIA
We'd like to add more powerups. Fix some animations. General Polishing.

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