Obviously the theme of Dragon Hacks is retro gaming, but as a group we all share an appreciation for gaming in general, as well as all aspects of computer science and engineering. Designing a game was simply an obvious choice, and something we had experience doing.
What it does
Running out of time is a game where a man, simply running away from an unknown force, dashes through the city avoiding all manner of trash cans, fire hydrants, and deadly robots. But luckily for our hero, he can control the passage of time and alter the speed of the world around him. However, this talent comes at a cost, and overusing this ability will lead to his unfortunate demise. Playable on controller or with mouse and keyboard, and available where ever there is internet connected, Running Out of Time is a game we think you'd love (and hate) to play.
How we built it
Challenges we ran into
Accomplishments that we're proud of
Despite our challenges and roadblocks, some things did come out dare I say better than we expected. The game itself is crisp, fun to play, and a pleasure to look at. We have ultimate respect for those that produce the games that we often take for granted. Building the controller, after redesigning and redesigning again, ended up far cleaner and compact than we had initially thought. But our best accomplishment, is working together on such an ambitious project, and in our opinion, succeeding.
What we learned
We learned a lot of things. For one, integrating hardware into a coding project complicates it to levels we were nearly unprepared for. We can definitively say that Arduino is something we are experienced with after figuring our the controller mechanisms. Our challenges with hosting a domain and server also tested our knowledge to the extreme. Building applications from the ground up from nothing but a bit of code and taking it to the internet is no longer such as daunting task. But overall, we are leaving Dragon Hacks 19 with a deepened confidence in our skills, both on and away from keyboard.
What's next for Running Out of Time
Game development never stops, and right now our minds are filled with new features, mechanics, and environments. Stay tuned for updates!