UPDATE on "Known Issues":
Missing Chapter Links in Generated Zones: Fixed last minute yesterday
After completing my submission yesterday, I made a hot last-minute fix prompt on bolt: "generated zones are not linked to their chapters anymore - the storyarc id, chapter id, episode and chapno are null" + after its fix suggestion: "Implement the fix for zone chapter linkage"
Bolt commited its change on 22:52 in my timezone (23:00 was deadline) so I quickly checked if the fix in the code was "minimal-invasive" enough to take the risk... decided it's worth it and triggered my deploy script last minute. I just tested in game and added some concord... it's working, bolt fixed the problem last minute.
Broken Portal Glitch - just my confusion?
On this occasion I noticed that Portals are actually working as expected, when a neighbouring zone exists. Might be possible that when I added the known issue to my submission text, I was simply so tired that I tested on a zone without many neighbours. When the Zone has no neighbour on the side, the portal is located, it's actually not a bug, but a feature, when it displays that "this path ends here, traveler!" (and other creative medieval style sentences bolt made up for me ^.^) I.e. in the "center zone" (episode 1 chapter 1: Glasswater Frontier) all portals actually do lead somewhere. But in "outer zones" you have only 1 working connection of course (add facepalm emoji here)
New Bug uncovered
So that makes 2 less known issues, but I got a new one:
The new Zone for Episode 2 - Chapter 3 is of type "Crystalline Cave". The idea was that those are "underground" zones - but since Story Arc 1 did not have any of those cave maps, I didn't test them intensively on the last days before submission.
Long story short: The "ceilling" is not wide enough, and the outer "walls" not high enough... so you can kind of see the sky which breaks the immersion of a deep underground cave a tiny bit :D
But it's beauty anyway ;)
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