Inspiration

I thought it would be challenging and interesting

What it does

Simulates a rubik's cube

How I built it

Constantly updating nodes

Challenges I ran into

Figuring out how to represent a constantly changing 3d object in code

Accomplishments that I'm proud of

It works as a fully functional data structure

What I learned

Thinking abstractly and getting through a LOT of frustrating ideas

What's next for Rubyx

Solving algorithms to solve the cube

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