Inspiration
I thought it would be challenging and interesting
What it does
Simulates a rubik's cube
How I built it
Constantly updating nodes
Challenges I ran into
Figuring out how to represent a constantly changing 3d object in code
Accomplishments that I'm proud of
It works as a fully functional data structure
What I learned
Thinking abstractly and getting through a LOT of frustrating ideas
What's next for Rubyx
Solving algorithms to solve the cube
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