The inspiration comes from trying to make something useful and fun for augmented reality.
What it does
It helps others to solve rubik's cube.
How I built it
We simply developed our own image recognition codes and run against our logic structure to solve the rubik's cube.
Challenges I ran into
We tried to find AR resources/SDK/API but we could not find any.
Accomplishments that I'm proud of
We actually managed to do image recognition in a live video thread, which we are proud of. We also managed to render 3d object (rubik's cube) in object oriented programming.
What I learned
More about the handling of Augmented Reality, and more about Android's structure
What's next for Rubiksolver
We want to improve the image recognition so that wherever the cube is we can recognize it.