Inspiration
I used to solve the Rubiks cube under a minute. I always wondered how it would be to solve it virtually. This thought led to the development of this project.
What it does
This application helps users to play rubiks cube for fun virtually.
How we built it
We developed it using Unity and C#. The best part of this project is integrating it with TAP SDK.
Challenges we ran into
We had tough time as our project idea initially included integrating this project with VR. We had to change the entire project we failed in getting a VR headset.
Accomplishments that we're proud of
Learnt a new technology/ framework under 18 hrs.
What we learned
- A new SDK
- Making bigger projects out of smaller ones. ## What's next for RUBIKS CUBE USING TAP AIRMOUSE
- We already tried to automate the solving procedure but given the time frame, we could achieve it only till 2 layers and so we have to rollback this feature. Adding the previous feature will be the first improvement. Also, if we can manage this project with 2 TAP devices, it will be great as we can record gestures as if we are holding a cube in hand.

Log in or sign up for Devpost to join the conversation.