Inspiration

Waking up in the morning is hard, but waking up and starting your day productively is even harder. One commonality that we found in the ideation stage of our project is that family and friends best motivate us to do our best. By adding the spirit of competition and a support/accountability system, Rowze ensures that you can begin every day with a great start.

What it does

Rowze gamifies the morning routine and motivates users to wake up on time with the help of friendly competition from their friends. After forming a group to play with, a player will complete a designated challenge within a time limit of their alarm clock going off, such as taking a selfie of themselves brushing their teeth. They can then see their team’s pictures on their feed. Friends can hold each other accountable for their goals, build better habits, and have a fun way to connect throughout the week. The group will set stakes for the end of each week - either a reward for the player with the most points, or a punishment for the person with the least points. Everything is determined by the individual and the group, so the stakes and stress are meant to be low while productivity remains high.

How we built it

  • We used Figma to design a high-fidelity and responsive prototype.
  • We built a functional mobile product with HTML, CSS (with the help of Bootstrap), and JavaScript. The website is currently built to only support a phone-sized device. Although we did not have time to implement all the features we wanted (as shown in our Figma prototype), we were able to build multiple functions for the user to enjoy. Even though the website does not have a backend, we increased the amount of user experience with the use of local storage.

Challenges we ran into

  • With such a time crunch, it was hard to make a simple yet beautiful app. Usually I take my time to mood board and get inspiration but I just had to go straight into it.
  • Ideating is always the hardest part of any project. It took us a while to settle on an idea we could all be passionate about and it was a little challenging communicating the different features of the app. Sometimes we would have the different notions about certain aspects of the app.

Accomplishments that we're proud of

  • A group member was able to successfully learn and implement a new coding language (HTML) by the end of the project
  • Teamwork and collaboration were at the forefront of our project, every member had a significant role and executed it well
  • Despite the challenges above, we were able to communicate in a healthy and positive way, which I am very proud of our group for doing.

What we learned

  • Teamwork, collaboration, and the important of workplace environment
  • technical skills, web development workflow

What's next for Rowze

  • begin learning how to code for mobile software
  • Integrate a camera feature into the app
  • Integrate cloud technology to be able to store user data received from the app
  • Spend more time developing information hierarchy and studying the user experience

Built With

Share this project:

Updates