Inspiration
Strategy Games , kingdom Rush, Dune 2, Settlers. I dont think there is a good mixed reality game on Quest Yet and I would like to make it with my fren.
What does it do
Mixed Reality Colocation experience involving player cooperation and realistic room environments with procedurally generated worlds and silly goobers.
How we built it
Unity 6, Visual Studio, Meta SDK, Meta Simulator and a lot of Meta Developer feedback hub reports
Challenges we ran into
Depth API mishaps and project setup problem Its our first game / project we are just 20 years old student with no real experience
Accomplishments that we're proud of
Making colocation work and Unity Netcode
What we learned
Meta Interaction Toolkit , Meta XR features. Depth API . Scene API. Environment Depth API
What's next for Room Gnooms - MR
Hand Tracking, versus mode. Proper multi room implementation. Attack / Defense Units (Current version is very bare bones in this manner)






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