Inspiration

Strategy Games , kingdom Rush, Dune 2, Settlers. I dont think there is a good mixed reality game on Quest Yet and I would like to make it with my fren.

What does it do

Mixed Reality Colocation experience involving player cooperation and realistic room environments with procedurally generated worlds and silly goobers.

How we built it

Unity 6, Visual Studio, Meta SDK, Meta Simulator and a lot of Meta Developer feedback hub reports

Challenges we ran into

Depth API mishaps and project setup problem Its our first game / project we are just 20 years old student with no real experience

Accomplishments that we're proud of

Making colocation work and Unity Netcode

What we learned

Meta Interaction Toolkit , Meta XR features. Depth API . Scene API. Environment Depth API

What's next for Room Gnooms - MR

Hand Tracking, versus mode. Proper multi room implementation. Attack / Defense Units (Current version is very bare bones in this manner)

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