Ever since I got my hand on the smartwatch I always thinking how much fun is it to play a game in a wrist. After many trial and error in designing a game, I finally find out a way to utilize the function of the Navigation Bezel in a form of game. The core inspiration was came from mobile game called Beneath the Light House for the mechanic of rotating a partial room, but this time Rolling Hams added more tones & changing area as encounter different type of traps.
What it does
In Rolling Hams you will manipulate a round room full of traps and maneuvering a hamster through it. Rolling Hams is a challenging casual puzzle adventure game about a rolling hamster collecting the lost snacks. Your goal is to help the hamster grab the snack and roll to many different worlds.
How I built it
Challenges I ran into
The main gameplay of this game was made during a game jam. Most of the challenge was in designing level with limited area but fun & engaging to play. Since this was also my first smartwatch game, it really took time to figure out how to converting the game into Tizen without an error.
Accomplishments that I'm proud of
This game was nominated as 1st Best Wearable Games on Indonesia Next Apps 4.0 and got featured in Galaxy Store until this day. This was also my first game that I made alone.
What I learned
Potential. This game alone marks my journey to designing & developing more smartwatch game.
What's next for Rolling Hams
New sequel with more unique puzzle and beautiful artwork.