Inspiration

We wanted to make a mobile game with React, Ionic, and and Node.js.

What it does

You control a pawn and try to capture the knights before they capture you.

How we built it

We used the Node Package Manager and Node.js to serve up HTML and JavaScript to the web browser to render a game with tiles and a player as well as enemies.

Enemies use pseudorandomness to generate their movements, and players move with WASD.

Challenges we ran into

We don't know how to use Ionic or React.

Accomplishments that we're proud of

Aidan learned how to use swipe controls with Ionic and React

What we learned

We should have started the project in React

What's next for Rogue Chess

Rogue Chess v1.0 is End-Of-Life.

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