Inspiration
I play tons of Rocket League and the chance to dive deeper into the creation of a bot in the game was intriguing
What it does
Plays Rocket League at a basic level
How I built it
I built it using a framework made by user Drssoccer55 on github to push and pull data from the game in real time https://github.com/RLBot/RLBot
Challenges I ran into
Lots and lots of logic errors in runtime. multiple hour long pits of debugging logic mistakes
Accomplishments that I'm proud of
Adding the half-flip as a mechanic to the bot as well as shot tracking to have the bot aim a shot.
What I learned
Lots of Python syntax. I was very new to Python before this project and a good chunk of time was spent learning syntax and fixing syntax mistakes as I went
What's next for Rocket League Bot
The ability to implement machine learning. More fixes to situational logic and optimizations to movement.