Inspiration
I was inspired by the recent trend of simulator games, and decided to parody them, but with above-par graphics.
How it works
It runs in Unreal Engine 4
Challenges I ran into
I had to learn how to use the engine, and then deal with massive textures and models eating up my entire computer.
Accomplishments that I'm proud of
It looks beautiful, and I was able to use Unreal for the first time.
What I learned
I learned how to use Unreal Engine to create maps and use the node editor for surprisingly complex control structures
What's next for Rock Simulator 2015
I hope to possibly add more levels and environments to the game, and then progress with Unreal to make games that have a goal.
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