We wanted to make a fun game, and for some reason we decided it should be Rock-Paper-Scissors themed. Since such a chance based game is hard to translate into a fun digital format, we decided to take the choice bits and make up the rest.

We created a 2D, fast paced, multiplayer, online arena fighter game, in which interactions between players are governed by (roughly) Rock-Paper-Scissors rules. To add interest, we included many more possible characters than the original three, all with different advantages over and weaknesses to each other.

Key Features

Easily accessible javascript front end. Many different styles of play. Synchronization of some key events across machines to ensure smooth play despite network lag. A simple and extensible data format for defining interactions between types of player. Central server located in the Google Compute Cloud.

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